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1. Cargo Pilots Unite!!!! - in Player Features and Ideas Discussion [original thread]
Atticus Fynch wrote: ShipToaster wrote: Ai Shun sums up what the point against you is. Collateral is only to stop you stealing my stuff or pretending you lost it. The distance it needs to be moved is the determining factor for the payment....
- by Manfred Macx - at 2012.01.19 12:26:00
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2. Why can't we queue skills we'll be able to use as queued? - in Player Features and Ideas Discussion [original thread]
Mag's wrote: There may be a way of implementing this, such as the skills would be locked. You could ofc add the locked skills to the queue, but they would only train if the prereqs were reached at that point. If you hadn't reached the required ...
- by Manfred Macx - at 2012.01.13 13:06:00
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3. Why can't we queue skills we'll be able to use as queued? - in Player Features and Ideas Discussion [original thread]
Chujo Jong wrote: Manfred Macx wrote: Chujo Jong wrote: Jask Avan wrote: If we shot down every good idea based on it probably being bugged in the first implementation, we wouldn't have anything. The idea of Time Dilation seems to be li...
- by Manfred Macx - at 2012.01.13 12:25:00
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4. Player Retention - in Player Features and Ideas Discussion [original thread]
Goose99 wrote: Average subscription time length, accord to official CCP stats, is 6 month. After those 6- month olds hear of your gold items, it will be down to 3 month. Can you provide a link to those stats, please?
- by Manfred Macx - at 2012.01.13 07:23:00
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5. Why can't we queue skills we'll be able to use as queued? - in Player Features and Ideas Discussion [original thread]
Chujo Jong wrote: Jask Avan wrote: If we shot down every good idea based on it probably being bugged in the first implementation, we wouldn't have anything. The idea of Time Dilation seems to be liked, and it's first try on TQ crashed the no...
- by Manfred Macx - at 2012.01.13 07:08:00
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6. Add skill queue management functionality to Eve Gate website - in Player Features and Ideas Discussion [original thread]
If said this before, but nobody seems to agree with me. Actually, I want CCP to go a step further and allow all actions that doesn't require flying a ship, to be done via an HTTP based API. If you are afraid of the bots, there has to be ways to re...
- by Manfred Macx - at 2012.01.05 14:53:00
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7. A bigger, better API - in EVE Technology Lab [original thread]
Originally by: Captain Thunk Well for a start what you describe would produce a nightmare situation where running bots and scripts are the only competitors in the market so it would never work and fundamentally destroy the underlying parts...
- by Manfred Macx - at 2008.01.27 14:55:00
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8. A bigger, better API - in EVE Technology Lab [original thread]
Hello! This might have been discussed before. I it has, perhaps someone can direct me to an earlier thread? The Eve API is a really great start for us developers to be able to do all kinds of third party tools that add value to an already great ...
- by Manfred Macx - at 2008.01.27 11:50:00
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9. Posting to get character picture - in EVE Forum Experiments [original thread]
Posting to get pic.
- by Manfred Macx - at 2007.12.30 20:42:00
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10. Foo - in EVE Forum Experiments [original thread]
Foo bar baz!
- by Manfred Macx - at 2007.12.28 00:18:00
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11. EBANK stock? - in Market Discussions [original thread]
Hello! Can someone enlighten me? I am but a noob player, but I would like to know if there is any way I can buy stock in EBANK. If it is possible, that is where I want to invest my hard earned cash! :.:: macx
- by Manfred Macx - at 2007.11.26 18:44:00
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12. Eve Index - Traded Mineral Options - launch imminent! - in Market Discussions [original thread]
Edited by: Manfred Macx on 26/11/2007 11:57:02 Originally by: Professor Bunsen Data. I've been so long in delivering on this that I think I've lost the attention of my data samplers. Again I need help on this, or will do before launch...
- by Manfred Macx - at 2007.11.26 11:56:00
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